![]() We have a number of folks that have been working with Avalanche on individual things. Actually, Willits clarified, "The bulk of the work is done by Avalanche. Rage 2 is due spring 2019, and is a joint production between id Software and Just Cause studio Avalanche. "I mean we're always evaluating the way we monetise but they work well for us." In other words, loot boxes in Quake Champions are more than likely there to stay. Because we did it well and because it's all vanity items, players are like, 'It's cool.' Our players have accepted that. We're not hiding Darth Vader in a loot box. There's no content that we're gating, there's nothing that prevents you from enjoying the game - it's totally up to you. "We've done well surviving the loot box, um, for lack of a better term, 'rude word', just because people know exactly what it is. "Well it's a free-to-play game," said Willits - referring to today's announcement Quake Champions will be free now and forever more. But one id Software game does: Quake Champions. The games industry turned its back on loot boxes following the Star Wars Battlefront 2 furore and subsequent investigations into whether loot boxes constitute a kind of gambling, so it's no surprise Rage 2 won't feature them. It's a balance: you don't want people to feel like you're trying to chase them for money but you want to give people the opportunity to have the experience they want and to extend that tail, so we're still working some of those plans out." Today's meaty new Rage 2 trailer. 'Argh oh my god loot boxes!' We won't have loot boxes but yes we are trying to figure out how it will work. "You need to be careful when you say things - like 'loot boxes'. We have plans to do all sorts of things: free plus paid updates and obviously some dynamic elements." "Our fans put hundreds of hours of their lives into the game and we want to give them an experience worth their time. "Our way of thinking is making the tail of the game longer," Willits said today. But id Software has been vague about how. We already know, too, Rage 2 will be a live service, so a game kept alive by id Software with extra content after launch. But there's not a true what I call 'classic' multiplayer, so you're not running around together with your friends, because we feel we have enough hours of entertainment for your money. "We're not quite ready to talk about it but we understand community is important, and we understand connecting with other gamers is important. "We will have a social component but it's not your typical multiplayer," he said in our interview. We know Rage 2 won't have multiplayer but it will, id Software studio boss Tim Willits told me at QuakeCon today, have some kind of "social component".
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